Tuesday, March 9, 2010

Player's Creed

This is culled strictly from my group's experience; however, I believe most people will be able to find great similarities in their groups.

The following is a list of inherent promises players make to their DMs, by mere virtue of rolling a character.

  1. We will hunt down any NPCs or monsters that are encountered in combat will be chased down and killed. Any and all resources will be used in killing that last goblin. No one gets away.
  2. We promise to take actions you could not have possible planned for. You give us options A, B, or C. We will take option 3-Q-Alpha.
  3. We will end epic encounters within 2 rounds by landing excessive critical hits. 
  4. We will fail to land a single hit in a run-of-the-mill random encounter.
  5. We will find uses for resources in ways you never thought possible. Lock us in a room and we'll find a way out using rats and rope.
  6. We will suspect any NPC of betrayal. 
  7. We will make running a game one of the most challenging, difficult and fun experiences for the DM.
  8. Occasionally, we'll buy pizza.

2 comments:

  1. I believe that our group has some individual promises that we make also.

    I personally will critically fail any save, but I'll also accomplish any Epic Win that has only the slightest chance of succeeding.

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  2. You have disappointed me so many times. You're my "Go To Guy" for failing a will save...

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