Monday, March 29, 2010

Things I Do

I mentioned before the spreadsheet I made to calculate hit percentages and the second page on it.

The second sheet is actually useful in a practical, non-theoretical way. It will calculate the BAB, Fortitude, Reflex, and Will saving throws as well as the die type for hit-points and the average hit-points for that die. In my gaming group, we roll against the DM for hit-points and take the higher of the two values. This will skew the average up a little bit, which is reflected in the final column.

All too often players will forget a step in the leveling up process and this sheet helps offset that just a little bit. You can also use it to check and see how well, or badly, off you are for hit points compared to the average baseline. Eventually I'll update it to include the Pathfinder update to the way that hit dice are determined.

The next sheet that will be added to the utilities is a sheet comparing average hit and Armor Class for each challenge rating. This sheet can help DMs create monsters, since it gives you a rough baseline for core stats or help players see what they need to be able to hit each level to remain useful in combat (in the most basic sense, spell casters and battlefield controllers don't necessarily need to be able to hit the monster in order to remain effective).

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